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Shooter
2 Player
Take to the skies or battle it out on land as you try to out-fire your opponent. Land as many hits as you can on them before time runs out to become the ultimate Combat champion.
NOTE: Combat is a competitive 2 player game and will need a second Joystick to unlock its full gameplay. 1 Joystick can be used to learn your skills and practice moving, firing and rebounding your missiles.
The action in Combat takes place on a variety of play fields with 3 different vehicles.
For all TANK games, to move forward, push the Joystick forward. To turn right, push the Joystick to the right. To move left, push the Joystick to the left. The back positions have no effect on your tank.
For BIPLANES, control the speed by moving your Joystick from the left (slowest) to right (fastest). To dive, move the Joystick forward, to climb, move it back.
In JET-FIGHTER games, the speed of your Jet is controlled by moving your Joystick from the forward position (fastest) to the back position (slowest). Right and left turns are controlled by moving your Joystick from left to right.
As a rule of thumb, game action for TANK and JET-FIGHTER games is viewed from the top. BIPLANE game action is viewed from the side. All games end after 2 minutes, 16 seconds.
Fire your missile by pushing the red button on your Joystick Controller.
In those games where the Missile action is described as 'STRAIGHT' the missile travels in a straight line. 'MACHINE GUN' missiles are rapid fire 'STRAIGHT MISSILES'.
In 'GUIDED MISSILES' games, the missile can be turned to follow your opponent by moving the Joystick to right or left after firing.
For 'TANK-PONG' games only, the missile will bounce off the walls and barriers.
The object of TANK is to hit your opponent as many times as you can before the game ends. You score one point for each hit.
GAME 1: OPEN FIELD / GUIDED MISSILE
GAME 2: EASY MAZE / GUIDED MISSILE
GAME 3: EASY MAZE / STRAIGHT MISSILE
GAME 4: COMPLEX MAZE / GUIDED MISSILE
GAME 5: COMPLEX MAZE / STRAIGHT MISSILE
TANK-PONG is a unique series of games from Atari. The missile will bounce off the walls and barriers of the playfield. In the 'Direct Hit' games, you score by hitting your opponent either head on, or by bouncing your missile. In 'Billiard Hit' your missile must bounce at least once before hitting your opponent to score. If, after firing, your own missile hits your tank it will not score against you.
GAME 6: EASY MAZE / DIRECT HIT or BILLIARD HIT
GAME 7: COMPLEX MAZE / DIRECT HIT or BILLIARD HIT
GAME 8: OPEN FIELD / BILLIARD HIT
GAME 9: EASY MAZE / BILLIARD HIT
You and your opponent are invisible to each other, except when a missile is fired or when a hit is made. In addition, the tanks become visible whenever they bump into a wall or barrier.
GAME 10: OPEN FIELD / GUIDED MISSILES
GAME 11: EASY MAZE / GUIDED MISSILES
You and your opponent are invisible to each other, except when a missile is fired or when a hit is made. In addition, the tanks become visible whenever they bump into a wal l or barrier.
GAME 12: EASY MAZE / GUIDED MISSILES
GAME 13: OPEN FIELD / GUIDED MISSILES
GAME 14: EASY MAZE / GUIDED MISSILES
Become the "Scourge of the Skies!" Defeat the Red Baron once and for all ...
GAME 15: CLOUDS / GUIDED MISSILES
GAME 16: CLOUDS / STRAIGHT MISSILES
GAME 17: CLOUDS / MACHINE GUNS
GAME 18: OPEN SKIES / MACHINE GUNS
Feel you need help? Play 2 against 2 or 1 Bomber against 3 Biplanes. Your Biplanes always fly in formation, and each Biplane in your group will shoot simultaneously when you push the firing button.
GAME 19: 2 vs 2 - OPEN / GUIDED
GAME 20: 1 vs 3 - OPEN / STRAIGHT
Just how good a Jet Jockey are you? Here's a chance to find out.
GAME 21: CLOUDS / GUIDED MISSILES
GAME 22: CLOUDS / STRAIGHT MISSILES
GAME 23: OPEN SKIES / GUIDED MISSILES
GAME 24: OPEN SKIES / STRAIGHT MISSILES
If you are super-good, here are some variations to try. The jets fly in formation and shoot at the same time when you push the firing button.
GAME 25: 2 vs 2 - CLOUDS / GUIDED
GAME 26: 1 vs 3 - OPEN / GUIDED
GAME 27: 2 vs 2 - OPEN / STRAIGHT
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