Original Release: 1980
Racing
One Player Paddle

Original Code: CX2633
 
 
 

You're in the drivers seat and the track is just ahead of you. Your car is permanently fixed at the bottom of the screen. All you have to do is accelerate and steer the car through one of four tracks. But stay alert! Pylons and oncoming cars are hazards you want to avoid.

The knob on your Paddle Controller is your steering wheel, and the red button is your accelerator. You must press the button to accelerate and start the action.

Turn the controller knob to the right to steer the car to the right, and left to steer left. Try to avoid hitting the pylons on either side of the road, as well as oncoming cars. Your initial tendency will probably be to "oversteer" the car, which will cause you to crash. However, don't be discouraged if this happens. With time and practice you will get the knack of it and eventually become quite skilled.

NOTE: When first starting out don't use maximum acceleration throughout the course of a track. Instead, let off slightly or even all the way as you wind through tight turns and difficult spots on the track. This should help you to avoid crashes and low scores.

The object in all of the games is to obtain a high score. Scoring is done automaticallly by the computer as you travel through the course. As you pass certain spots (invisible to you) on the track, the computer automatically tallies one point to your score, which is displayed at the upper left corner of the screen.

In the games with no time limit (Games 5, 6, 7 and 8), your scoring possibilities are infinite.

Games 1, 2, 3 and 4 are timed. At the beginning of each of these games, a "clock" will begin counting down from 90 (seconds) at the upper right corner of the screen.

Games 5, 6, 7 and 8 have no time limit. They may be played for an indefinite period of time and there will not be a clock counting down on the screen.

Grames 1 and 5 have the easiest track (NOVICE) and should be used by beginning players. Games 2 and 6 have the medium difficulty track (PRO). The EXPERT track in Games 3 and 7 is more difficult than the NOVICE or PRO tracks.

All of the tracks described so far (Games 1, 2, 3, 5, 6 and 7) are stored in the program memory of the game. So even though the NOVICE, PRO and EXPERT tracks are progressively more difficulty, each track will always follow a fixed course. This makes it possible for players to eventually memorize the track as their driving skill increases.

The RANDOM track, however (Games 4 and 8) follows a different course each time, making it challenging even for the most skilled players.

Depress the GAME SELECT switch to choose the game you wish to play. The game number is displayed at the upper left corner of the screen and will change each time the game select switch is depressed.

To start a game, depress the GAME RESET SWITCH. This switch will also reset a game to the starting point at any time.

 
Original Release: 1980
Racing
One Player Paddle

Original Code: CX2633

You're in the drivers seat and the track is just ahead of you. Your car is permanently fixed at the bottom of the screen. All you have to do is accelerate and steer the car through one of four tracks. But stay alert! Pylons and oncoming cars are hazards you want to avoid.

The knob on your Paddle Controller is your steering wheel, and the red button is your accelerator. You must press the button to accelerate and start the action.

Turn the controller knob to the right to steer the car to the right, and left to steer left. Try to avoid hitting the pylons on either side of the road, as well as oncoming cars. Your initial tendency will probably be to "oversteer" the car, which will cause you to crash. However, don't be discouraged if this happens. With time and practice you will get the knack of it and eventually become quite skilled.

NOTE: When first starting out don't use maximum acceleration throughout the course of a track. Instead, let off slightly or even all the way as you wind through tight turns and difficult spots on the track. This should help you to avoid crashes and low scores.

The object in all of the games is to obtain a high score. Scoring is done automaticallly by the computer as you travel through the course. As you pass certain spots (invisible to you) on the track, the computer automatically tallies one point to your score, which is displayed at the upper left corner of the screen.

In the games with no time limit (Games 5, 6, 7 and 8), your scoring possibilities are infinite.

Games 1, 2, 3 and 4 are timed. At the beginning of each of these games, a "clock" will begin counting down from 90 (seconds) at the upper right corner of the screen.

Games 5, 6, 7 and 8 have no time limit. They may be played for an indefinite period of time and there will not be a clock counting down on the screen.

Grames 1 and 5 have the easiest track (NOVICE) and should be used by beginning players. Games 2 and 6 have the medium difficulty track (PRO). The EXPERT track in Games 3 and 7 is more difficult than the NOVICE or PRO tracks.

All of the tracks described so far (Games 1, 2, 3, 5, 6 and 7) are stored in the program memory of the game. So even though the NOVICE, PRO and EXPERT tracks are progressively more difficulty, each track will always follow a fixed course. This makes it possible for players to eventually memorize the track as their driving skill increases.

The RANDOM track, however (Games 4 and 8) follows a different course each time, making it challenging even for the most skilled players.

Depress the GAME SELECT switch to choose the game you wish to play. The game number is displayed at the upper left corner of the screen and will change each time the game select switch is depressed.

To start a game, depress the GAME RESET SWITCH. This switch will also reset a game to the starting point at any time.