Original Release: 1980
Pinball / Skill
One / Two Player

Original Code: CX2648
 
 
 

VIDEO PINBALL is a game of skill and chance with a simple goal; keep the ball in play as long as possible and score as many points as possible.

Each player starts with three balls. Whenever you've hit the ATARI rollover four times you get an extra ball. The extra ball is indicated by a large X at the bottom of the screen.

Playing VIDEO PINBALL requires skillful control of the flippers which are located at the bottom, center of the screen. When the ball drops to the bottom of the screen, you send it back into the playfield by using the flippers. The flippers are controlled with your Joystick Controller.

Guide the ball within the playfield hitting bumpers, spinners, targets, and rollovers to score points. Use your Joystick Controllers to ‘nudge’ the ball, but don’t ‘nudge’ too much or you'll cause a ‘tilt.’ If you ‘tilt’ the game, your ball scores no more points and any extra balls earned are lost.

Use the Joystick Controller to move your flippers. Move the Joystick to the right to move the right flipper up, and to the left to move the left flipper up. Move the joystick up to move both flippers at the same time.

Use your Joystick Controller to start the game. Pull the Joystick down (towards you) to bring the plunger back.

You can also use your Joystick Controller to ‘nudge’ or apply ‘body English’ on the ball. ‘Nudge’ or ‘body English’? means forcing the ball to go in a particular direction. To do this, hold the red button down while you push the joystick in any direction you want the ball to go in.

You score points each time your ball hits targets, bumpers, rollovers, or spinners. The scoring is fast, and you'll hear special electronic sounds as points are scored. When bonus points are scored the screen flashes.

SPECIAL LIT TARGET: This target lights up for only four seconds. It is located between the two lower bumbers. Each time it is hit the screen flashes and you score 1000 points.

When you have scored one million points the score rolls over and starts again. When this happens you do not lose the additional 999999 points, they remain part of your score.

GAME 1 is a one-player game. In this mode you're allowed to nudge the ball. Too much nudge will cause you to lose the ball (TILT) and any extra ball is lost. During GAME 1 the bumper values are accumulated for an entire game.

GAME 2 is a two-player version of GAME 1. Each player takes a turn with one ball at a time. The turn lasts until the ball drains. Each player's score appears at the top of the screen with each turn. The left player is always player number one.

GAME 3 is a one-player game similar to GAME 1 except that bumper values are not accumulated. The bumper values reset with each new ball. GAME 3 is just a bit tougher than GAME 1.

GAME 4 is a two-player version of GAME 3. Each player takes a turn with one ball at a time. The turn lasts until the ball drains. Each player’s score appears at the top of the screen with each turn. As in GAME 2, the left player starts the game.

 
Original Release: 1980
Pinball / Skill
One / Two Player

Original Code: CX2648

VIDEO PINBALL is a game of skill and chance with a simple goal; keep the ball in play as long as possible and score as many points as possible.

Each player starts with three balls. Whenever you've hit the ATARI rollover four times you get an extra ball. The extra ball is indicated by a large X at the bottom of the screen.

Playing VIDEO PINBALL requires skillful control of the flippers which are located at the bottom, center of the screen. When the ball drops to the bottom of the screen, you send it back into the playfield by using the flippers. The flippers are controlled with your Joystick Controller.

Guide the ball within the playfield hitting bumpers, spinners, targets, and rollovers to score points. Use your Joystick Controllers to ‘nudge’ the ball, but don’t ‘nudge’ too much or you'll cause a ‘tilt.’ If you ‘tilt’ the game, your ball scores no more points and any extra balls earned are lost.

Use the Joystick Controller to move your flippers. Move the Joystick to the right to move the right flipper up, and to the left to move the left flipper up. Move the joystick up to move both flippers at the same time.

Use your Joystick Controller to start the game. Pull the Joystick down (towards you) to bring the plunger back.

You can also use your Joystick Controller to ‘nudge’ or apply ‘body English’ on the ball. ‘Nudge’ or ‘body English’? means forcing the ball to go in a particular direction. To do this, hold the red button down while you push the joystick in any direction you want the ball to go in.

You score points each time your ball hits targets, bumpers, rollovers, or spinners. The scoring is fast, and you'll hear special electronic sounds as points are scored. When bonus points are scored the screen flashes.

SPECIAL LIT TARGET: This target lights up for only four seconds. It is located between the two lower bumbers. Each time it is hit the screen flashes and you score 1000 points.

When you have scored one million points the score rolls over and starts again. When this happens you do not lose the additional 999999 points, they remain part of your score.

GAME 1 is a one-player game. In this mode you're allowed to nudge the ball. Too much nudge will cause you to lose the ball (TILT) and any extra ball is lost. During GAME 1 the bumper values are accumulated for an entire game.

GAME 2 is a two-player version of GAME 1. Each player takes a turn with one ball at a time. The turn lasts until the ball drains. Each player's score appears at the top of the screen with each turn. The left player is always player number one.

GAME 3 is a one-player game similar to GAME 1 except that bumper values are not accumulated. The bumper values reset with each new ball. GAME 3 is just a bit tougher than GAME 1.

GAME 4 is a two-player version of GAME 3. Each player takes a turn with one ball at a time. The turn lasts until the ball drains. Each player’s score appears at the top of the screen with each turn. As in GAME 2, the left player starts the game.