Original Release: 1977
Sports
Multi-Player

Original Code: CX2621
 
 
 

A collection of games to test your sporting prowess. Taking its lead from the successful Pong series, this collection offers varieties of gameplay from popular ball sports, including Soccer, Hockey, Volleyball, Basketball and more.

The Paddle controllers were made for these games! Press the red Controller button to SPEED hit, WHAMMY™, CATCH™ the ball or JUMP the paddle depending on the game you play. Activate these game features with the red Controller button:

SPEED - When you want to add some speed to the return ball, press the red Controller button as the ball makes contact with your paddle.

WHAMMY™ - Put sharper angles on your return hits. Press the red Controller button as the ball makes contact with the paddle. The angle will continue on your return hit as long as you press the red Controller button or until your opponent returns the hit.

CATCH™ - Press the red Controller button as the ball hits the paddle and the ball sticks to the paddle. Use this time to plan strategy, aim a hit or pass to a team paddle. But move slowly and carefully. The ball will fly off the paddle if you make fast or sudden movements.

JUMP - Make the paddle jump up to hit or spike the ball during certain games. Just press the red Controller button and your paddle will jump from the bottom of the playfield to the playfield center. Be sure to activate the jump before the ball passes through the playfield center or the ball will travel through the paddle instead of bouncing off the paddle.

NOTE: The following GAME MODES have 1, 2 and *4 Player variations (*played with an additional set of Paddle Controllers). In most games, the last team or player to score serves the next ball (after waiting at least one second from the last point).

Pong™ is played much like tennis. Using a Controller, each player rallys the ball by moving the paddles on the playfield.

Paddles move only vertically on the playfield. When one player controls more than one paddle, all the paddles move together in unison. If there are two players on one team, the second player's paddle will be striped. Each team's paddles are color coordinated with the scores at the top of the playfield. The right hand score refers to the right Controller player or team; the left number shows the left Controller player or team score.

GAME 1: 1 Player - SPEED Setting.

GAME 2: 1 Player - WHAMMY Setting.

GAME 3: 2 Player - SPEED Setting.

GAME 4: 2 Player - WHAMMY Setting.

GAME 5: 4 Player - SPEED Setting.

GAME 6: 4 Player - WHAMMY Setting.

GAME 7: 4 Player - SPEED Setting.
Variable Player Position.

GAME 8: 4 Player - WHAMMY Setting.
Variable Player Position.

GAME 9: 2 Player - SPEED Setting.
Each player controls two paddles.

GAME 10: 2 Player - WHAMMY Setting.
Each player controls two paddles.

GAME 11: 4 Player - SPEED Setting.
Each player controls two paddles.

GAME 12: 4 Player - WHAMMY Setting.
Each player controls two paddles.

Get ready to kick that ball into the goal. Each player uses a Paddle Controller to move the kickers on the playfield. When you turn the Controller knob, your kickers move together in unison.

A player or team scores one point when the ball is kicked into the goal. The first player or team to score 21 points wins the game.

Each team's soccer kickers are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller team or player; the left score shows the left Controller player or team score. If there are two players on one team, the second player's kicker will be striped.

GAME 13: 2 Player - SPEED Setting.

GAME 14: 2 Player - WHAMMY Setting.

GAME 15: 4 Player - SPEED Setting.

GAME 16: 4 Player - WHAMMY Setting.

GAME 17: 4 Player - SPEED Setting.
Each player controls two kickers.

GAME 18: 4 Player - CATCH Setting.
Each player controls two kickers.

Each player or team controls two vertical rows of paddles that move simultaneously. The object? To knock the ball into the goal. A player or team scores one point for every goal. The first player or team to score 21 points wins the game.

If there are two players on one team, the second player's paddle is striped. Each team's paddles are color coordinated with the score that appears at the top of the playfield. The right hand score refers to the right Controller player; the left number shows the left Controller player's score.

GAME 19: 2 Player - SPEED Setting.

GAME 20: 2 Player - CATCH Setting.

GAME 21: 4 Player - SPEED Setting.
Each player controls two rows of paddles.

GAME 22: 4 Player - CATCH Setting.
Each player controls two rows of paddles.

You're scrambling to hit the hockey puck into the goal. Hockey games include variations on the number of hockey sticks you control, the playfield and the game features such as Speed, Whammy, or Catch.

A player or team scores one point when a goal is made. The first team or player to score 21 points wins the game.

Hockey sticks move only vertically on the playfield. When one player controls more than one stick, all the sticks move together in unison. Each player or team's hockey sticks are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller player; the left score shows the left Controller player's score.

If there are two players on one team, the second player's Stick will be striped.

GAME 23: 2 Player - SPEED Setting.

GAME 24: 2 Player - WHAMMY Setting.

GAME 25: 2 Player - SPEED Setting.
Each player controls two hockey sticks.

GAME 26: 2 Player - WHAMMY Setting.
Each player controls two hockey sticks.

GAME 27: 2 Player - SPEED Setting.
Each player controls three hockey sticks.

GAME 28: 2 Player - CATCH Setting.
Each player controls three hockey sticks.

GAME 29: 4 Player - SPEED Setting.

GAME 30: 4 Player - WHAMMY Setting.

GAME 31: 4 Player - SPEED Setting.
Each player controls three hockey sticks.

GAME 32: 4 Player - CATCH Setting.
Each player controls three hockey sticks.

The king of Pong games! Four players play this Pong game. Two players are on each team, and each player controls one paddle.

Team paddles are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller player; the left score shows the left Controller player's score.

The movement of each player's paddle is restricted to one side of a rectangle playfield. Each side of the rectangle has a goal. Each paddle guards a goal.

To score one point, a player must hit the ball into either goal guarded by the opposing players. (Be careful not to score against your teammate!) The first team to score 21 points wins the game.

GAME 33: 4 Player - SPEED Setting.

GAME 34: 4 Player - CATCH Setting.

Play Handball just as you would a regular game of handball. Two or four players each control one Paddle. Paddles are located on the same side of the playfield and are color coordinated with the score at the top of the playfield. The right hand scores refer to the right Controller player or team; the left number shows the left Controller player or team score.

When your paddle is solid, it is your turn to hit the ball. After you successfully hit the ball, your paddle will start to blink. If you hit the ball out of turn (when your paddle is blinking), your opponent scores one point. You score one point when your opponent misses the ball or hits it out of turn. The first player to reach 21 points wins the game.

GAME 35: 2 Player - SPEED Setting.

GAME 36: 2 Player - WHAMMY Setting.

GAME 37: 4 Player - SPEED Setting.

GAME 38: 4 Player - WHAMMY Setting.

Two or four players can play volleyball. The object? To successfully return the ball over the net in the center of the playfield.

Each player controls one paddle which moves in a horizontal line at the bottom of the playfield. Paddles are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller player or team; the left number shows the left Controller player or team score.

A player or team scores one point when the opponent misses the ball or hits it into the net. The first player or team to score 21 points wins the game.

During doubles games, the second player on each team will cover the upper portion of the playfield with a smaller paddle.

GAME 39: 2 Player - JUMP Setting.

GAME 40: 2 Player

GAME 41: 4 Player - JUMP Setting.

GAME 42: 4 Player

Get ready to shoot baskets! Two or four players can play basketball. Each player controls one paddle that moves in a horizontal line across one half of the bottom playfield. Each player or team has a basket. The player on the left side of the playfield must shoot the balls at the basket on the right side of the playfield. The right side player shoots at the left basket.

Paddles are color coordinated with the score at the top of the playfield.

A player or team scores one point when the ball goes through the basket. The first player to score 21 points wins the game.

Where you dribble the ball on your paddle determines the direction the ball will travel. For example, dribble the ball off the right side of your paddle and the ball will shoot to the right.

GAME 43: 2 Player

GAME 44: 2 Player - WHAMMY Setting.

GAME 45: 2 Player - JUMP Setting.

GAME 46: 2 Player - CATCH Setting.

GAME 47: 4 Player

GAME 48: 4 Player - WHAMMY Setting.

GAME 49: 4 Player - JUMP Setting.

GAME 50: 4 Player - CATCH Setting.

 
Original Release: 1977
Sports
Multi-Player

Original Code: CX2621

A collection of games to test your sporting prowess. Taking its lead from the successful Pong series, this collection offers varieties of gameplay from popular ball sports, including Soccer, Hockey, Volleyball, Basketball and more.

The Paddle controllers were made for these games! Press the red Controller button to SPEED hit, WHAMMY™, CATCH™ the ball or JUMP the paddle depending on the game you play. Activate these game features with the red Controller button:

SPEED - When you want to add some speed to the return ball, press the red Controller button as the ball makes contact with your paddle.

WHAMMY™ - Put sharper angles on your return hits. Press the red Controller button as the ball makes contact with the paddle. The angle will continue on your return hit as long as you press the red Controller button or until your opponent returns the hit.

CATCH™ - Press the red Controller button as the ball hits the paddle and the ball sticks to the paddle. Use this time to plan strategy, aim a hit or pass to a team paddle. But move slowly and carefully. The ball will fly off the paddle if you make fast or sudden movements.

JUMP - Make the paddle jump up to hit or spike the ball during certain games. Just press the red Controller button and your paddle will jump from the bottom of the playfield to the playfield center. Be sure to activate the jump before the ball passes through the playfield center or the ball will travel through the paddle instead of bouncing off the paddle.

NOTE: The following GAME MODES have 1, 2 and *4 Player variations (*played with an additional set of Paddle Controllers). In most games, the last team or player to score serves the next ball (after waiting at least one second from the last point).

Pong™ is played much like tennis. Using a Controller, each player rallys the ball by moving the paddles on the playfield.

Paddles move only vertically on the playfield. When one player controls more than one paddle, all the paddles move together in unison. If there are two players on one team, the second player's paddle will be striped. Each team's paddles are color coordinated with the scores at the top of the playfield. The right hand score refers to the right Controller player or team; the left number shows the left Controller player or team score.

GAME 1: 1 Player - SPEED Setting.

GAME 2: 1 Player - WHAMMY Setting.

GAME 3: 2 Player - SPEED Setting.

GAME 4: 2 Player - WHAMMY Setting.

GAME 5: 4 Player - SPEED Setting.

GAME 6: 4 Player - WHAMMY Setting.

GAME 7: 4 Player - SPEED Setting.
Variable Player Position.

GAME 8: 4 Player - WHAMMY Setting.
Variable Player Position.

GAME 9: 2 Player - SPEED Setting.
Each player controls two paddles.

GAME 10: 2 Player - WHAMMY Setting.
Each player controls two paddles.

GAME 11: 4 Player - SPEED Setting.
Each player controls two paddles.

GAME 12: 4 Player - WHAMMY Setting.
Each player controls two paddles.

Get ready to kick that ball into the goal. Each player uses a Paddle Controller to move the kickers on the playfield. When you turn the Controller knob, your kickers move together in unison.

A player or team scores one point when the ball is kicked into the goal. The first player or team to score 21 points wins the game.

Each team's soccer kickers are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller team or player; the left score shows the left Controller player or team score. If there are two players on one team, the second player's kicker will be striped.

GAME 13: 2 Player - SPEED Setting.

GAME 14: 2 Player - WHAMMY Setting.

GAME 15: 4 Player - SPEED Setting.

GAME 16: 4 Player - WHAMMY Setting.

GAME 17: 4 Player - SPEED Setting.
Each player controls two kickers.

GAME 18: 4 Player - CATCH Setting.
Each player controls two kickers.

Each player or team controls two vertical rows of paddles that move simultaneously. The object? To knock the ball into the goal. A player or team scores one point for every goal. The first player or team to score 21 points wins the game.

If there are two players on one team, the second player's paddle is striped. Each team's paddles are color coordinated with the score that appears at the top of the playfield. The right hand score refers to the right Controller player; the left number shows the left Controller player's score.

GAME 19: 2 Player - SPEED Setting.

GAME 20: 2 Player - CATCH Setting.

GAME 21: 4 Player - SPEED Setting.
Each player controls two rows of paddles.

GAME 22: 4 Player - CATCH Setting.
Each player controls two rows of paddles.

You're scrambling to hit the hockey puck into the goal. Hockey games include variations on the number of hockey sticks you control, the playfield and the game features such as Speed, Whammy, or Catch.

A player or team scores one point when a goal is made. The first team or player to score 21 points wins the game.

Hockey sticks move only vertically on the playfield. When one player controls more than one stick, all the sticks move together in unison. Each player or team's hockey sticks are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller player; the left score shows the left Controller player's score.

If there are two players on one team, the second player's Stick will be striped.

GAME 23: 2 Player - SPEED Setting.

GAME 24: 2 Player - WHAMMY Setting.

GAME 25: 2 Player - SPEED Setting.
Each player controls two hockey sticks.

GAME 26: 2 Player - WHAMMY Setting.
Each player controls two hockey sticks.

GAME 27: 2 Player - SPEED Setting.
Each player controls three hockey sticks.

GAME 28: 2 Player - CATCH Setting.
Each player controls three hockey sticks.

GAME 29: 4 Player - SPEED Setting.

GAME 30: 4 Player - WHAMMY Setting.

GAME 31: 4 Player - SPEED Setting.
Each player controls three hockey sticks.

GAME 32: 4 Player - CATCH Setting.
Each player controls three hockey sticks.

The king of Pong games! Four players play this Pong game. Two players are on each team, and each player controls one paddle.

Team paddles are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller player; the left score shows the left Controller player's score.

The movement of each player's paddle is restricted to one side of a rectangle playfield. Each side of the rectangle has a goal. Each paddle guards a goal.

To score one point, a player must hit the ball into either goal guarded by the opposing players. (Be careful not to score against your teammate!) The first team to score 21 points wins the game.

GAME 33: 4 Player - SPEED Setting.

GAME 34: 4 Player - CATCH Setting.

Play Handball just as you would a regular game of handball. Two or four players each control one Paddle. Paddles are located on the same side of the playfield and are color coordinated with the score at the top of the playfield. The right hand scores refer to the right Controller player or team; the left number shows the left Controller player or team score.

When your paddle is solid, it is your turn to hit the ball. After you successfully hit the ball, your paddle will start to blink. If you hit the ball out of turn (when your paddle is blinking), your opponent scores one point. You score one point when your opponent misses the ball or hits it out of turn. The first player to reach 21 points wins the game.

GAME 35: 2 Player - SPEED Setting.

GAME 36: 2 Player - WHAMMY Setting.

GAME 37: 4 Player - SPEED Setting.

GAME 38: 4 Player - WHAMMY Setting.

Two or four players can play volleyball. The object? To successfully return the ball over the net in the center of the playfield.

Each player controls one paddle which moves in a horizontal line at the bottom of the playfield. Paddles are color coordinated with the score at the top of the playfield. The right hand score refers to the right Controller player or team; the left number shows the left Controller player or team score.

A player or team scores one point when the opponent misses the ball or hits it into the net. The first player or team to score 21 points wins the game.

During doubles games, the second player on each team will cover the upper portion of the playfield with a smaller paddle.

GAME 39: 2 Player - JUMP Setting.

GAME 40: 2 Player

GAME 41: 4 Player - JUMP Setting.

GAME 42: 4 Player

Get ready to shoot baskets! Two or four players can play basketball. Each player controls one paddle that moves in a horizontal line across one half of the bottom playfield. Each player or team has a basket. The player on the left side of the playfield must shoot the balls at the basket on the right side of the playfield. The right side player shoots at the left basket.

Paddles are color coordinated with the score at the top of the playfield.

A player or team scores one point when the ball goes through the basket. The first player to score 21 points wins the game.

Where you dribble the ball on your paddle determines the direction the ball will travel. For example, dribble the ball off the right side of your paddle and the ball will shoot to the right.

GAME 43: 2 Player

GAME 44: 2 Player - WHAMMY Setting.

GAME 45: 2 Player - JUMP Setting.

GAME 46: 2 Player - CATCH Setting.

GAME 47: 4 Player

GAME 48: 4 Player - WHAMMY Setting.

GAME 49: 4 Player - JUMP Setting.

GAME 50: 4 Player - CATCH Setting.

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